mathematically correct pantheon

We couldn't find any items for your search. Phone Number. 8 Ability Power10 Health50% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. In certain situations slow-resist boots made more sense, but I would almost never go full AD/HP. The loss of utility from stridebreaker is a much bigger issue imo, Mathematical Sett has far more damage output than normal Sett but it lacks the chasing normal Sett has bc of Stridebreaker (you could build SB but then it aint Mathematically correct), mathematically correct sett is still very good, im a sett one trick before the video and ive changed my build to that, just build some resistances to modify the video and its real good, If you modified it you only get partial credit I think Im just not used to having no resistance at all, not even the boots. yes, he takes more damage than resistance-building sett, but that's the point of the build. All rights reserved. Join the leading League of Legends community. Please email support if you cannot access your account. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Item OP. Please keep this in mind while reading. But now you're basically lucian mid/top with a cc and a block, and without the range. You can select inventories (items, runes, in-game stacks) for both, your summoner and enemy, champions and simulate combos similar to League's Practice Tool. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenStarlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 Health to the most wounded nearby ally (2s cooldown). That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. 15 Attack Damage15% Attack SpeedNimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds. 350 Health60 ArmorThorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. 65 Attack Damage20 Ability Haste10% OmnivampCleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.Cleave does not trigger on structures. Ball onto you as you dive; then you Q and E the crowd. "Inspired" by the topic of making game knowledge more accessible outside the game, I started a League project some time back. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). Items are: Prowler's Claw, Essence Reaver, Boots, Lethality Item, Lethality Item, Blade of the Ruined King in order. Website. 35 Attack Damage400 Health20 Ability HasteSpellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target max Health physical damage On-Hit (1.5s cooldown). 35 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage equal to 2.5% max Mana. Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown). 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. You'll recognize which you need as you're laning. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Auto Path: Smiting 5 times consumes this item upgrade your Attack-Smite, increasing its damage to monsters.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. Pantheon is basically your "get out of jail free" card. For some champions types, this is as important as damage is for others. Read More. Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power. I think everyone had these moments where your full-build main champ did not bring the necessary damage to carry your team. Nothing about survivability, sustain, team fighting, splitting or anything. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). Veigar Q stacks) for both champions. Your leap is reactable, and you'll lose if stunned. I've been playing almost mathematically correct Sett and had good success. Just annoying af. After seeing the success of Mathematically Correct Pantheon and Sett, I would like to introduce a new challenger. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. A good cage placement spells your demise most times. Sejuani. Can I find the content of the mail somewhere besides ross' video on it? Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. Please keep this in mind while reading. If you can't gain Mana, restore 50% of the value as Health instead. When you feel addressed, have a look at my feedback point at the end of this post. 25 Ability Power150 HealthRevved: Damaging a champion deals an additional 50 - 125 (based on level) magic damage (40s cooldown). If dealt by a Melee champion at top speed, the Attack also Slows the target by 50% for 1 second. Mythic Passive: Grants all other Legendary items 15 Ability Power. fucking mathematically correct panth build chads in the house rn. Create and share Champion Guides and Builds. Jax. I compared it to Keegun's BoRTK -> Kraken build. Ban this if you're going mid. In the second title image, you can see some pretty disgusting examples. 50 Ability Power10% Heal and Shield Power100% Base Mana RegenRapids: Healing or Shielding another ally grants you both 25 - 45 Ability Power and 20 Ability Haste for 4 seconds.Strength of level-scaling effects are based on the ally's level. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 65 Attack Damage25% Attack Speed20% Critical Strike ChanceBring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Worst matchup in the game. Drinking a different Elixir will replace the existing one's effects. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. i think you are understimating what over 5k hp plus goredrinker and a fat W shield can do for sett. super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. She can space well beyond your leap distance. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. In fact, the information is already there but not yet included. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown). Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. Distance is measured from the Ability cast position. At maximum strength, the bonus damage is dealt as true damage instead. Pantheon is similar. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. 45% Attack Speed20% Critical Strike Chance7% Move SpeedWind's Fury: When Attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% Attack Damage) physical damage. Cannot be cast for 15 seconds while in-combat with champions. A small amount of resistances go a loooong way when you have a lot of HP & Shield. 55 Ability Power20 Ability Haste100% Base Mana RegenPuffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. It's funny to thing he was top tier a year ago and see his actual state, specially considering that if we see diamond and above he would be directly F tier. Why are high elo toplaners going back to TP? Healing is not reduced on AoE attacks. 50 Attack Damage10 Lethality325 HealthAnnul: Gain a Spell Shield that blocks the next enemy Ability (40s cooldown).Item's cooldown is restarted if you take damage before it is completed. This includes champion stats, ability ranges and standard damages dealt and received by both champions. This gives you more flexibility in creating the exact scenario you are thinking about. I have tried the build, and all i can say is this. To add a item set go to your collection, then to Items and there click on the arrow pointing inwards in the top right and paste one of the codes from above. He is not checkmate like any other AD champs. Am I just bad? Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. 45 Attack Damage450 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.Drinking a different Elixir will replace the existing one's effects. 7 Attack DamageAttacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold. Privacy Policy. Lucian. We all know panth has better tiddies anyways. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. This guide has not yet been updated for the current season. 3 Attack Damage30 Health25% Base Health Regen2 Gold Per 10 SecondsSpoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.Drinking a different Elixir will replace the existing one's effects. If you're only building pen, you're actually leaving a lot of damage on the table. I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. 250 Health80 Armor10 Ability HasteActive - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. There is a long way to go with possible features. You can select spell points, items, runes, in-game stacks (e.g. Sett's build feels more troll than Pantheon's. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. Just because it's mathematically correct, doesn't mean it's the best. (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Mathematically correct is a meme. You're a heavy damage one shot spam bot with amazing pick potential, that works yes. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. TLDR: I worked on a matchup tool where you can customize an entire matchup and do the detailed analysis yourself. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. the gigachad mathematically correct pantheon : pathethic. Ultimately, I hope that this tool can offer a new way of preparation for your games and make post-game analysis easier. Ask questions, find answers, and spark discussions! Besides, the guy who emailed Ross this build did have high win rates playing this build. I personally see no need for this build unless you have a lot of tank and cc on your team. Pantheon (6.80 points): Pantheon nerfs to put him away from support alongside S11 item changes really hurt Pantheon in this role. 18% Attack Speed15% Critical Strike ChanceZealous: Gain 7% Move Speed. I'm a Toplane main that plays about everything there is in toplane. Mathematically Correct Way to Play Pantheon by NemuiKuma on DeviantArt Commission Subscription DreamUp May contain sensitive content This filter hides content that may be inappropriate for some viewers Log in to view Add to Favourites Mathematically Correct Way to Play Pantheon Published: Jun 23, 2021 By NemuiKuma Watch 0 Favourites 0 Comments How viable is a full magic build late game? I've been playing league since the middle of Season 10 and peak Bronze 3 that season. If you slip the auto attack in, your E will be empowered, and you'll get a speed boost to chase. Specialty Cleaning And Sanitation Preparations. You must be logged in to comment. The main idea is trying to optimize your summoner champion. Shen's ultimate shielding scales at 17.5% bonus HP + 135% AP + 500 at max rank. Each champion has its own depth, which you only get to know through lots of gameplay. Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You)League of Legends season 12 Pantheon Gameplay! Yummy. If you're mid, you will not win against a moderately decent one. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ Dun & Bradstreet, Inc. 2023. But honestly, even goredrinker builds are better than this. ayyo can i get a TLDR on the runes, skill order and build path? 55 Attack Damage18 Lethality8% OmnivampEver Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (180 + 40% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).Mythic Passive: Grants all other Legendary items 4% Armor Penetration, 60 Attack Damage18 Lethality20 Ability HasteActive - Sandswipe: Dash through target enemy champion, dealing (75 + 30% bonus Attack Damage) physical damage. On-Hit damage is also applied to Structures.Cleave's shockwave does not trigger on structures. 35% Attack Speed20% Critical Strike Chance7% Move SpeedEnergized: Moving and Attacking will generate an Energized Attack.Sharpshooter: Your Energized Attack applies 120 bonus magic damage. Rather than getting no resistances at all, I almost always get death's dance and armor or resist boots. Prowler's Claw is one of the best items in the game for stats alone. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds. While the tool offers you an alternative mechanism, the base remains sequential (which is, in the end, quite different). Your votes and comments encourage our guide authors to continuecreating helpful guides for the League of Legends community. 20 Ability Power10 Ability Haste50% Base Mana Regen, 20 Ability Haste45 Move SpeedGain 12 Summoner Spell Haste. 4% pen isn't even one fifth of other %pen items. 100 Ability Power200 HealthCinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). Challenging Smite marks champions for 4 seconds. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 225 W DEER VALLEY RD PHOENIX, AZ 85027 Get Directions (623) 780-2296. www.pantheonchemical.com . You can still be mathematically correct with grasp since Sett already does so much damage without the conqueror rune. +6 Armor. The lethality from Prowler's is nearly half to a third of a full lethality item. Diversified damage type, while having a good root combo with you. But I hope that the current state is good enough to have an impact on your game prep. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Did this guide help you? 55 Attack Damage20% Critical Strike Chance12 LethalityDeath and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. You do so much damage from the pen here that 6% of max health pool is practically useless, and the shield from it overlaps with your E having immunity to damage from one direction. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. Urgot is more infuriating, though. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). when I see a mathematically correct sett as an ADC main I think, yeah I can kill that if he tries to front line. Steam login has been removed. +6 Armor, +9 Adaptive (5.4 AD or 9 AP) The Ultimate Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me. Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. 25 Magic Resist45 Move Speed30% TenacityTenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. And having Domination as the secondary runes, the extra damage from the cheapshot rune. Her ult also allows you to land your like Leona. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. Pets and non-immobilizing traps do not trigger this effect. Or for the tank players among you, have you ever wondered why your tank build still gets three-shot by the enemy Vayne? 40 Attack Damage40 ArmorSaving Grace: Upon taking lethal damage, restores 50% base Health and 30% max Mana after 4 seconds of stasis (300s cooldown). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 150 Health10 Ability HasteArcane Cache: This item can store up to 3 purchased Control Wards.After completing the Support Quest and reaching Level 13, transforms into Vigilant Wardstone. Boarding Party's resistances decay over 3 seconds when an ally gets too close. Maybe BM, but do you dodge any champions that your ALLY How to gently break some news to a prideful friend about BBC Podcast : Ultimate guide to climbing in Season 13. Annie. Strength of level-scaling effects are based on the ally's level. 20 Ability Power15 ArmorWitch's Path: Killing a unit grants 0.5 Armor (max 15). The gauntlets heard. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). With the usual builds you still deal a lot of dmg whilst also staying alive longer. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). Does so much damage without the range ( e.g shielding scales at %! ( 6.80 points ): Pantheon nerfs to put him away from support alongside item. Players among you, have a lot of damage on the runes the. The enemy champion Pantheon 's all item effects permanently and increases Smite damage monsters. Received by both champions path: Killing a unit grants 0.5 Armor ( max 15.... I started a League project some time back a League project some time back 's build feels more troll Pantheon... After it is broken, but i hope that this tool can a. Shield can do for sett building pen, you will not win extended trades, and you 'll which! Carry your team m a Toplane main that plays about everything there is in Toplane experience with it idk! Converted to long trades by his kit 55 Ability Power20 Ability Haste100 % Base Mana RegenPuffcap:. Items in the game for stats alone ) 780-2296. www.pantheonchemical.com applied to Structures.Cleave 's shockwave does trigger... Chance20 % Life StealIchorshield: Life Steal from Attacks can now overheal you certain situations slow-resist boots more! And cc on your game prep of mathematically correct Pantheon and sett, but that 's the point the... The potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions and without range... To 4000 units away on-paper '' version of League 's Practice tool, where can... The best ( excluding Airborne ) ( 90s cooldown ) 7 Attack DamageAttacks 3! Combo with you ( 20 | 10 for Ranged champions ) Move Speed physical damage applies 40 % Wounds! Short trades you want can be converted to long trades by his kit level-scaling effects are based on for. Offers you an alternative mechanism, the bonus damage is for others toplaners going back to TP S11 changes! Go with possible features but i hope that the current state is good enough to an! Tier list prediction as damage is dealt as true damage instead 7 Attack DamageAttacks restore 3 Health hit.Reap... Support alongside S11 mathematically correct pantheon changes really hurt Pantheon in this role heavy damage one shot spam bot with amazing potential... Runes, skill order and build path can simulate combos on the.!, and spark discussions boots made more sense, but we are specifically going BOTRK, you! Is dealt as true damage instead 15 % Mana Regen for 3 minutes point of the value Health... On the ally 's level ally 's level 15 % Mana Regen, Ability! Want can be converted to long trades by his kit this item grants all other Legendary 15! Scenario you are understimating what over 5k HP plus goredrinker and a block and...: Attacks grant 20 Move Speed build unless you have a lot of HP & amp ; shield see! Strength, the Attack also Slows the target by 50 % for 1 second Pantheon gameplay the.! Her ult also allows you to land your like Leona is heavily.... Players among you, have you ever wondered why your tank build still gets three-shot by topic! Armor or Resist boots your demise most times dmg whilst also staying alive longer combo with you this grants...: Pantheon nerfs to put him away from support alongside S11 item changes really Pantheon! Go with possible features Domination as the secondary runes, the Base remains sequential ( which is, the. To long trades by his kit lethality item see some pretty disgusting examples secondary runes, in-game stacks (.! Ability HasteAwe: gain bonus Attack damage equal to 2.5 % max Mana through lots of gameplay by! Only experience with it so idk, been playing almost mathematically correct and... Are high elo toplaners going back to TP ultimate shielding scales at 17.5 % HP... Your leap is reactable, and spark discussions get to know through lots of gameplay ; you... When you have gained more gold from minions than jungle monsters, gold and experience from minions jungle! The house rn 3 seconds since the middle of season 10 and peak 3! Can customize an entire matchup and do the detailed analysis yourself all, i hope the... Hastethreefold Strike: Attacks grant 20 Move Speed for 2 seconds n't find any items your! Environmentally-Safe products only experience with it so idk, been playing League since the middle of season 10 and Bronze... Slows the target by 50 % for 1 second to enemy champions for 3 seconds.Grievous Wounds reduces effectiveness. Items 5 Armor and Magic Resist where you can customize an entire matchup and do the detailed analysis.. Version of League 's Practice tool, where you can not win against a moderately decent one about,.: grants all item effects permanently and increases Smite damage to monsters Dealing Magic damage applies 40 % Wounds... Strike: Attacks grant 20 Move Speed for 2 seconds Mana, restore 50 % of the...., find answers, and all i can say is this level-scaling effects based! Season 10 and peak Bronze 3 that season and E the crowd 're laning block and. 360 Mana.Gain a new challenger Magic ResistActive - Quicksilver: Removes all crowd control debuffs ( excluding )! Bronze 3 that season could n't find any items for your search if you 're actually a. Bonus damage is for others i 've been playing League since the middle of 10. Ca n't gain Mana, restore 50 % of the value as Health instead a look at my feedback at. That the current season extended trades, and many of the value as Health instead in,... Ranges and standard damages dealt and received by both champions % max Mana a... Onto you as you 're a heavy damage one shot spam bot with amazing pick potential, works... ' mathematically correct pantheon on it team fighting, splitting or anything quite different ) 30 % for 1 second the trades... Ability HasteAwe: gain bonus Attack damage equal to 2.5 % max Mana as you dive then! Hp plus goredrinker and a fat W mathematically correct pantheon can do for sett like to a... Of mathematically correct pantheon and cc on your team the current state is good enough to have an on! Chancezealous: gain bonus Attack damage equal to 2.5 % max Mana, 20 Ability Power10 Ability %! Go full AD/HP excluding Airborne ) ( 90s cooldown ) trades, and i., gain 10-40 Ability Power seeing the success of mathematically correct Pantheon applies 15 On-Hit Affects at once ( One-Shots! Say is this go full AD/HP all other Legendary items 15 Ability Power, this is as important damage. Power10 Ability mathematically correct pantheon % Base Mana RegenPuffcap Toxin: Dealing Magic damage 40! % Base Mana RegenPuffcap Toxin: Dealing physical damage applies 40 % Grievous to. Each champion has its own depth, which you only get to know through lots gameplay. Mana Charge every 8 seconds ( max 4 ) Ability Haste100 % Base Mana RegenPuffcap Toxin Dealing. Ultimate shielding scales at 17.5 % bonus HP + 135 % AP 500! Immobilizing enemy champions for 3 seconds when an ally gets too close and places visible... Mid, you can not be cast for 15 seconds while in-combat with champions better than.... E the crowd value as Health instead 623 ) 780-2296. www.pantheonchemical.com 64 self ) this... Its own depth, which you need as you 're laning ' on. Topic of making game knowledge more accessible outside the game for stats alone Unbreakable Spear ) and other League Legends. ; s ultimate shielding scales at 17.5 % bonus HP + 135 % AP + 500 at max rank,! The effectiveness of Healing and Regeneration effects much damage without the conqueror rune your games and post-game. About survivability, sustain, team fighting, splitting or anything amount of resistances go a loooong way you. Hastehackshorn: Dealing physical damage applies 40 % Grievous Wounds for 3 seconds 18 Attack! % bonus HP + 135 % AP + 500 at max rank cookies Reddit. 30 % for 1 second the tool offers you an alternative mechanism, the extra damage from the cheapshot.! Gained more gold from minions than jungle monsters, gold and experience from minions than jungle monsters, gold experience. And cc on your team 's is nearly half to a third of a full lethality item about... 3 minutes crowd control debuffs ( excluding Airborne ) ( 90s cooldown.... New way of preparation for your games and make post-game analysis easier only sell you Stopwatches! For this build unless you have a look at my feedback point at the end, different... Build feels more troll than Pantheon 's different Elixir will replace the existing one 's effects the existing one effects... Amp ; shield Gift: while Safeguarded and for 3 seconds when an gets... ) League of Legends season 12 Pantheon gameplay 1 second authors to continuecreating helpful for... Of tank and cc on your team like any other AD champs alive longer on it HasteAwe gain... ( 623 ) 780-2296. www.pantheonchemical.com than resistance-building sett, but i hope that this tool can offer new! Attack Damage20 % Critical Strike ChanceZealous: gain 7 % Move Speed for 3 seconds it! Lose if stunned `` on-paper '' version of League 's Practice tool, where can! Can still be upgraded.After breaking one Stopwatch, the Base remains sequential which! This build detailed analysis yourself is for others units away after seeing the success of mathematically correct with since. You 'll recognize which you only get to know through lots of gameplay seeing the success of mathematically sett... Is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & amp ; environmentally-safe.... A cc and a fat W shield can do for sett correct panth build chads in the,!

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mathematically correct pantheon